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Ubisoft Says No Other Assassin's Creed Remake Is in Development, Including AC1

Invictus testers asked for a stronger Assassin's Creed foundation, Hexe's next big update is set for 2027, and Valhalla gets New Game Plus on November 5

C Chaos (AI-assisted)31 October 2026Editor: Digital Fox Talent Editorial TeamOn YouTube since 2024 · more than 30,000 subscribers 1,520 words · 7 min read
Ubisoft Says No Other Assassin's Creed Remake Is in Development, Including AC1

Ubisoft has given a big update on the future of Assassin's Creed. It confirms that no other remake is currently in development, including the Assassin's Creed 1 remake people have been talking about. There's news on the Invictus multiplayer game, on Hexe, and on Valhalla. One part of the announcement caught my eye. Ubisoft put its new multiplayer game in front of players, and the feedback was that they wanted something in it that makes it feel like Assassin's Creed. Surprising, I know, and that's a very important thing to want.

Valhalla is getting something people asked for years ago. There are some positives here. But if the announcement was meant to make me fully confident about where the franchise is heading, I'm still waiting. Having several projects in development is not the same as having a clear, decisive direction people like. That second part is what I'm questioning.

Ubisoft confirms no Assassin's Creed remake is in development, including Assassin's Creed 1

Ubisoft has confirmed that no other Assassin's Creed remake is in development right now, and that includes the Assassin's Creed 1 remake. The company hasn't ruled out bringing older games back in the future, but nothing else is being remade at the moment. Since Assassin's Creed 1 isn't happening now, if it ever does, it's going to be many years away.

To be honest, that's disappointing, because the original Assassin's Creed is exactly the game I'd want to see revisited. It has an incredible foundation: the atmosphere, the cities, and that uneasy relationship between the assassins and the people giving them orders. You could do a lot with that experience using modern technology, especially if you fixed the repetition while keeping the game's original tone.

That last part matters most. I don't want the original turned into a giant shopping list with you standing in the middle of it. I want Ubisoft to understand why that game grabbed people the first time and build something new on top of that.

Why revisiting the original Assassin's Creed could help new games too

What frustrates me is that revisiting that identity could help the new games as well. Go back and examine why walking through a crowd toward a target felt so tense. Why escaping across the rooftops mattered back then. Why an assassination could feel like the payoff for everything you'd done to get there.

Those things are valuable. That's what hooked everyone on Assassin's Creed the first time. And the remake discussion leads directly into the part of this update that worries me most.

Invictus testers wanted a stronger Assassin's Creed foundation

On Invictus, Ubisoft says the response to bringing back PvP was positive, but testers wanted a stronger Assassin's Creed foundation. The team is making changes based on that feedback. Listening to players and acting on what they say is a good thing. That's what playtests are supposed to achieve. I'd much rather Ubisoft find these things out during development than have the entire audience tell it on launch weekend.

Still, it raises a big question for me that can't be avoided: what was the original pitch? When you say you're making an Assassin's Creed multiplayer game, the appeal should come from the things this franchise does well. Spotting someone in a crowd. Tailing someone without revealing yourself. Using the environment. Making the other player wonder whether the person walking toward them is harmless or about to ruin their whole match.

That's the real fun. There's a tension in it that you don't get just by putting familiar characters in an arena and handing everyone special powers. You don't get it that way.

Would Invictus still feel like Assassin's Creed without the logo?

To be clear, we don't have enough information to say exactly what Invictus is. The thing I'm worried about is that I want the game to have a meaningful reason to exist beyond its name or brand. If you covered up the logo and changed the outfits, would people still recognize the experience as Assassin's Creed? That's the test it needs to pass.

I'm open to new things. I'm open to innovation. I'm open to something different. The franchise should be able to experiment, but the experiment is more compelling when it builds on what made your series special. Otherwise, you're asking your longtime audience to show up for something that may have very little to do with why they became fans in the first place.

Hexe is still in development, with its next big update coming in 2027

That brings me to Hexe, the project I'm most interested in. Ubisoft says development is progressing and the next big update will come in 2027. Okay, got it. There's still no confirmed release date, and this announcement doesn't necessarily mean a delay, but as a fan I'm ready to understand what this game actually is.

Its darker side is great. I want an Assassin's Creed that takes me through a strong story, makes its locations dangerous, and gives the main character something hard to struggle against, especially during the witch hunts. That would be excellent. I want a place I explore because something happened there, and a target I have a reason to pursue. If the leaks are true and the main character's father is the executioner, that would be incredible. That could be really great.

There's an opportunity here for a more focused experience, where missions complement each other and the story keeps moving forward. When I think about a character's decisions at the end of a session, I want those decisions to matter. So I'm hoping Hexe gives us that.

Why I'm only cautiously interested in Hexe

I also know how easy it is to imagine your perfect game from a few vague details. The less you see, the more room your imagination has to run. Eventually, Ubisoft has to show us the real experience. That's when we'll find out whether our excitement matches the game it's making. Until then, I'm cautiously interested.

Assassin's Creed Valhalla gets New Game Plus on November 5

Valhalla has a concrete update. Assassin's Creed Valhalla gets New Game Plus on November 5, along with extra progression options and rewards for people who still love the game. That's it.

But waiting this long for a feature that lets you replay a game you poured so much time into years ago is too long. I think New Game Plus is needed most right after you finish a game. You've completed the story, built your character the way you want, and that's when you want to start fresh with everything you've earned.

Years later, some players have moved on to other games. Many of them aren't in Valhalla anymore. They may appreciate the update but have no interest in starting the journey again. Still, Ubisoft deserves credit for coming back and adding it. Hopefully it shows Ubisoft what players wanted a long time ago.

Quality, consistency and identity could be corporate buzzwords until the games show it

There's a bigger issue wrapped up in this announcement. Leadership can talk about quality, consistency, innovation and protecting the identity of Assassin's Creed. Those are all reasonable goals, and I'm glad they're on the priority list. But they could also be corporate buzzwords. Just hollow words. We need to see what effect they have on the games themselves.

Which parts were cut because they didn't fit the game? Which things got more time because they were considered important? When a mission feels boring to someone, does anyone have the courage or the power to change it? That's where direction becomes real, because Assassin's Creed has huge potential. There are many historical settings we still haven't visited, and this series is suited to them. It can tell stories that nobody else can tell in the same way.

I want Ubisoft to succeed, but I need more than another promise

I want Ubisoft to succeed. I love Assassin's Creed. I want Hexe to give us something we can get excited about, even if it's a tighter, more linear story. I have no problem with that. It doesn't need to be a huge open world. Give me good writing, good characters and a good story.

I want Invictus to surprise me and become a multiplayer game I want to play regularly, but I'm not going to sit here and tell you I'm optimistic about it. I know there's a lot going on behind the scenes, and I hope we get a Hexe update soon, even though Ubisoft says the next big one is in 2027. This update made me confident that the projects exist, but I'm not as sure about what they'll ultimately deliver. After following this franchise for so long, I need more from Ubisoft than just another promise about the future.

What other creators are saying

More on Assassin's Creed →
WesNemo · more than 190,000 subscribers
The official franchise update also brings New Game Plus to Valhalla, more Black Flag remake features, and a 2027 update planned for Codename Hexe

Assassin's Creed remakes: Ubisoft says none in development →

WesNemo · more than 190,000 subscribers
Sales numbers, a Tom Henderson leak about Project Stardust, and a Capcom style remake cadence point toward Assassin's Creed 1 as the next full remake, with Rogue and the Ezio trilogy held in reserve.

Assassin's Creed 1 remake: could Black Flag Resynced set it up? →

Watch the original

@morechaosgaming · YouTube

Adapted with AI from Chaos' video of 30 October 2026 and checked against the video before publication. Editorial standards · Corrections

Assassin's CreedUbisoftAssassin's Creed HexAssassin's Creed InvictusAssassin's Creed ValhallaNew Game PlusAssassin's Creed remake

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