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Blood of Dawnwalker Has Become My Most Anticipated Game, and Here's Why

This vampire RPG dropping players into plague-era 1347 Europe mixes a day/night curse, a kidnapped family, and a ticking 30 day clock with no traditional quest structure.

Alex (AI-assisted)17 August 2026 · Editor: Digital Fox Talent Editorial Team 430 words · 2 min read

I need to talk about a game that has genuinely become my most anticipated title, and it is not paid or sponsored content. I just love vampires. I play Blood Angels, I play vampire themed solo RPGs, I even read about vampires for fun, which is exactly why Blood of Dawnwalker has jumped to the top of my list.

Blood of Dawnwalker is an open world RPG set in plague era Europe in 1347. You play as Coen, who is human by day and vampire by night, and according to the setup he is tired during both. As I put it, "Finally, representation for those of us who are gaming over the age of 30."

Coen's vampire curse comes with actual explained lore

What sold me further is that there is real logic behind Coen's condition rather than just a gimmick. Coen has silver poisoning from working in the mines, and that poisoning is what stops his vampire transformation from completing properly. That is why he is stuck existing as both human and vampire instead of fully turning.

An ancient Roman senator turned vampire has kidnapped Coen's family

Your main enemy in Blood of Dawnwalker is an ancient Roman senator who has since turned vampire himself and taken control of the entire region. That senator has kidnapped Coen's family, and that is the driving conflict of the game.

You get 30 days to save them, with no normal quest structure

From what has been shown, there is no typical main quest and side quest setup here. Instead, you have 30 days to save your family, and you simply decide what information to pursue, who to help, and how you are going to reach your enemy. I even believe you can attempt to murder him, potentially as early as the prologue, though you will probably die trying.

I am already planning to make terrible tactical choices

Given that I play Warhammer, I already know how this is going to go for me. As I said, "making tactically appalling decisions because they seem funny is practically cultural heritage." Vampires, medieval Europe, horrible moral decisions, ancient monsters, and proper RPG consequences is exactly the combination that has me completely sold on Blood of Dawnwalker.

Would you try to kill the ancient vampire senator in the prologue even knowing you would probably die, or play it safe?

Watch the original

@ajm_nerdcore · YouTube

Adapted with AI from Alex's video of 17 August 2026 and reviewed by Digital Fox Talent before publication. Editorial standards · Corrections

Blood of Dawnwalkervampire RPGopen world RPGgaming newsupcoming gamesRPG

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