Chaos Ranks the 8 Most Hated Types of Call of Duty Players
From camping Sentinels to aimbot hackers, here are the play styles that make lobbies unbearable no matter which Call of Duty you're playing.
What's your least favorite kind of Call of Duty player to run into? What's the kind of player that instantly puts you in a bad mood, makes you want to uninstall the game? I'm breaking down the eight kinds of Call of Duty players that everybody despises regardless of which Call of Duty game they're playing. If one of these players shows up in your lobby, you're about to get salty.
Number 8: Campers turn every corner into a claymore ambush
Campers, or Sentinels as I like to call them, are the people who would much rather sit in a corner with a closed door, a shotgun, and a couple of claymores than run into battle. They've been around since the dawn of Call of Duty, and certain games have definitely catered to them more than others. Back in the World at War days, people would sit at the top of the church tower with bouncing betties for the entire match. I did that.
In Modern Warfare 2, people would throw a tactical insert into a random corner and sit there with a noob tube and an AA12. Black Ops 2 brought plantable riot shields and trophy systems into the mix too. But I think camping hit critical mass in Modern Warfare 2019 and its sequel, because those games actively punished you for moving around while handing out infinitely resupplying claymores and shotgun shots that didn't even show up on the enemy minimap. "Campers suck. They're part of the COD experience. But they do suck," and nobody enjoys having their streak ended by someone staring at a doorway.
Number 7: Demolition experts spam explosives instead of aiming
This is really just a nicer way of describing people who spam explosives at everybody. Thankfully players like this aren't nearly as common now, thanks to work that's been done to make explosives less plentiful in multiplayer. But if you were around for COD 4, the classic Modern Warfare 2, or Modern Warfare Remastered, there were a lot of demo experts spawning in with as many grenades as they could hold, chucking them across the map, then swapping to an RPG or noob tube.
I get the appeal. It's genuinely fun to land explosive multi-kills in Call of Duty. But if the demo expert is on the other team, it's exhausting getting blown up over and over without it ever feeling fair or skill-based, because that person didn't even have to aim at you. They just had to get an explosive vaguely near you and you were gone. Most of the perks that enabled this style have since been removed or reworked, but during that golden age, demo experts were everywhere.
Number 6: PTFOers refuse to play the objective they queued for
PTFOers are the people who make you yell "play the objective" into voice chat because they queued for Domination or Hardpoint and then refuse to actually play the mode. There's still a lot of people who queue into objective game modes but play them like Team Deathmatch, running around the outskirts of the map, chasing kills, and completely screwing up the flow of the match.
Positioning actually matters a lot in an objective game mode. If your team controls two of the Domination flags, the last thing you want is some player running to the one enemy flag and flipping the spawns. We all know why they do it. Team Deathmatch limits how many kills you can rack up, while Domination and Hardpoint let you get way more kills with far more predictable spawns. But that ruins the game for everyone else. Either play the objective or go queue Team Deathmatch or Free-for-All.
Number 5: Wannabe MLG pros make you question why you're still in the match
You know the type. Guys spamming every button on the controller at once while zipping around the lobby, sliding around every corner, spamming stim shots, and spraying you with perfect accuracy using whatever gun is meta at the time. Bonus points if they have TTV or YT in their username. I'll admit it takes a lot of practice to get that good, but if you end up on the other side of the lobby from one of these players, it's hard to find the motivation to finish the match.
It doesn't matter what I do or how well I play, that guy is going to keep sliding around and spamming killstreaks because he's farming my teammates over and over again. I could perfectly avoid him for the entire match and he's still going to make the game a living hell by farming my teammates and spamming air support. This wasn't nearly as much of a problem in the pre-SBMM days, partly because movement wasn't as crazy and partly because there was less chance of running into a super sweat. Then again, back then you'd also get stuck with teammates who'd never held a controller in their lives. I still don't understand why whenever there's a wannabe MLG sweat in the lobby, there are also four or five completely clueless players who end up on your team.
Number 4: Actual MLG pros are worse to face than the wannabes
Honestly, I'd rather run into a wannabe MLG pro than an actual one, because with the wannabes you can usually figure out their fatal flaw. They might be great at mashing buttons and spamming stim shots, but they aren't as good at adapting, so you can find a crack in their armor and exploit it. If you load into a lobby with an actual pro player, you're just going to have a terrible time.
Actual pros have all the skill of the wannabes plus the awareness of a true pro, meaning they don't make the same mistakes twice, at least not in public matches. Wannabes hit as many buttons as possible and have decent enough aim to make it work. Actual pros have the technical skill plus the awareness of when to use that movement, when to spam those buttons, and when to slow things down and assess the environment, which makes them infinitely harder to face. From the perspective of a guy going up against one in a public match, I'd honestly rather just back out.
Number 3: Boosters still farm camos through fake kills
You don't see this as much anymore, though I've actually seen a few boosters popping up in Black Ops 1 and 2's ports on the PS5, which was weirdly nostalgic. Boosting used to be a huge part of the Call of Duty experience. You'd get into a lobby with a buddy or two on the other team, meet at a spot on the map away from all the fighting where nobody would notice, then drop tactical inserts and kill each other with headshots over and over until the game ended.
It was a pathetic way to spend time in a video game, but it was rampant during the classic Modern Warfare 2 and Modern Warfare 3 days. People didn't want to actually work for their camos or rank ups, so they just boosted instead. You don't see it as much now, mainly because tactical inserts got replaced by field upgrades instead of regular equipment. But on the Black Ops re-releases you'll still run into a few, because some things never change even on games over a decade old.
Number 2: Ninjas stab you before you even know they're there
Ninjas are the people who build a melee-only class with Dead Silence and every other stealthy perk, make themselves basically invisible, and run around slicing everyone to pieces before disappearing into the shadows. On one hand, I tip my hat to these players. It's hard to play Call of Duty like that, especially now that SBMM forces ninjas into higher skill lobbies most of the time.
On the other hand, ninjas have to be some of the most annoying people to go up against because you never know where they are. You can check every corner, double check every corner, and the second you turn your back, they run up behind you and stick a melee weapon in your ear before you understand how they got to you so quickly. People clearly dedicate hundreds of hours to mastering that play style. It's super respectable, but also, as I put it, "the most freaking annoying thing on the entire planet. I wish you'd stop stabbing me in the back."
Number 1: Hackers are the one type everybody agrees ruins Call of Duty
Nobody likes playing against a hacker. Nobody. The only people who actually like hackers are other hackers, and even then I don't think they like each other. The whole point of hacking is to get an advantage over the other team, so if there are hackers on both sides, everything just falls apart.
Hackers have been part of Call of Duty for as long as I've played it, and there's just no real way to get rid of them, at least not as long as Activision hasn't taken it seriously. I'll say that, though they did recently post a video showing someone getting served a season ban, which was wild to see. Aimbots, modded lobbies, god mode, sometimes just good old fashioned account theft, whatever form it takes, hackers suck. If there's one group of Call of Duty players everyone can agree on, it's hackers.
What kind of player are you?
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@chaosgaming · YouTube
Adapted with AI from Chaos Gaming's video of 30 August 2026 and reviewed by Digital Fox Talent before publication. Editorial standards · Corrections
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