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Destiny 3 May Actually Happen: Why Bungie's Huge Office Sublease Isn't All Bad News

Bungie is trying to rent out its massive Bellevue headquarters, and I don't think the story is as simple as the studio being finished.

Chaos (AI-assisted)7 September 2026 · Editor: Digital Fox Talent Editorial Team 1,180 words · 5 min read

Bungie is now trying to rent out its massive headquarters, and depending on how you look at this, it either means Destiny is completely dead or Bungie is finally clearing the deck for Destiny 3. Honestly, I don't think the story is as simple as Bungie is cooked. It might actually tell us a lot about what is happening behind the scenes and why Bungie has been so weirdly quiet about the future of Destiny.

Bungie Is Trying to Sublease Its Entire 211,000 Square Foot Headquarters

According to the report, Bungie is exploring options to sublease its enormous Bellevue headquarters, roughly 211,000 square feet of office space originally designed as a fully equipped game development campus. Bungie says this reflects its continued shift toward a digital first working model and that it will still maintain a physical presence in Bellevue.

That is corporate speak, in my view. Translated, it reads as: we work remotely now, we don't need all this space, everything is fine, this was a lot of money, we probably shouldn't have built it. You don't put more than 200,000 square feet of your headquarters on the rental market because business is booming.

This is the same Bungie that once had gigantic plans to become a multi-franchise entertainment company, where Destiny was going to keep expanding, Marathon was coming, and other games were in development, all part of a plan to build multiple universes at the same time. They expanded the headquarters when they believed Bungie was about to get much bigger. Now they're trying to rent it because Bungie has become much smaller.

More Than 600 Jobs Reportedly Lost Since Sony's 3.6 Billion Acquisition

Sony eliminated another 292 jobs in Bellevue this summer, affecting most of the Destiny team and some of the Marathon team. That followed previous reductions, meaning more than 600 Bungie employees have reportedly lost their jobs since Sony purchased the company for 3.6 billion dollars in 2022.

So this office news does not exist in a vacuum. It is directly connected to the fact that Bungie no longer has enough people to justify the headquarters it built for its original, much bigger ambitions.

Destiny 2 Is Entering "Legacy Mode" After Its Final Content Update

The future of Destiny 2 is no longer some great mystery. Bungie already told us that the June 9th content update will be the final live service content update for Destiny 2. The game is staying online just like the original Destiny, but active development is concluding while Bungie begins incubating its next games.

I think that wording is key. Bungie didn't say it was done with Destiny. It said it was time for Destiny to live beyond Destiny 2. That pretty much kills the idea that Bungie is preparing some gigantic Destiny 2 revival. Bungie could still release maintenance updates, rotate activities, fix major problems, and bring back older content, and servers aren't being shut down, so people can still play it. But if you're waiting for Destiny 2 to suddenly come roaring back with a new saga, yearly expansions, huge raids, new destinations, and another five years of support, I think that ship has sailed.

That means we can cross one option off the big three list fans have been debating, which is Destiny 1 remake, Destiny 2 revival, or Destiny 3. Destiny 2 is entering legacy mode. The real question becomes what's next, and the obvious answer is Destiny 3, even if Bungie refuses to call it that yet. It could have another name, be a reboot, be a completely different type of Destiny game, or even start smaller and grow into the next platform.

What Bungie "Incubating Its Next Games" Actually Means

Bungie saying it's incubating its next games tells us something worth unpacking. Incubation does not mean full production. It doesn't mean hundreds of developers are already building Destiny 3. It means Bungie is testing ideas, forming small teams, creating prototypes, and deciding what has enough potential to become a real project.

This is why the headquarters story can be read in two completely different ways.

The Negative Reading: A Studio Contracting After Years of Bad Decisions

The negative version is brutal, and it's what's being cast across the internet. Bungie ended Destiny 2, gutted most of its Destiny team, reduced parts of Marathon's team, and is now trying to unload a headquarters it doesn't need. Viewed that way, this isn't a studio preparing for its next big game, it's a studio contracting after years of bad decisions, missed targets, canceled projects, and spending money like the good times were never going to end.

There were even reports that a Destiny project described as a relaunch had been planned and then scrapped. That doesn't prove every future Destiny project is dead, but it does show at least one possible direction reportedly failed to survive. If that's the whole story, Destiny 3 may be nothing more than a prototype sitting on a computer while Sony waits to see whether Bungie still deserves another half billion dollar gamble.

The Optimistic Reading: Sony May Be Forcing Bungie to Get Smaller and Smarter

There's another possibility. This may be Sony forcing Bungie to become the studio it should have been several years ago, smaller, focused, accountable, flexible. Bungie expanded like it was going to operate Destiny 2, launch Marathon, produce multiple new games, and build television or movie projects all at once. That strategy clearly failed. The studio became bloated, management reportedly overextended its resources, and Destiny, the franchise paying the bills, was asked to support an entire collection of side projects.

Now that fun stuff is gone. Destiny 2 has concluded active development. Marathon has launched and entered its ongoing support cycle, and it's safe to say that's not going well. The enormous office expense is being reduced, and Sony has direct control over Bungie's structure. That could leave one smaller incubation team focused on a simple question: what should the next Destiny be? That wouldn't require 200,000 square feet of office space or a massive development team yet. Early development can be handled by a relatively small group working on the engine, progression systems, combat prototypes, world design, and the central idea that separates it from Destiny 2. If Sony approves it, the team grows. That would be the opposite of Destiny dying, with Bungie shedding the expensive infrastructure attached to the old plan so it can survive long enough to build something new.

Even the Good Version Means a Long Wait, Maybe Five Years or More

Even the optimistic version is not necessarily good news for anybody expecting Destiny 3 soon. If the next Destiny is genuinely in incubation, we're years away, not one year, not two. A modern game with Destiny's scope could take five years or more to build, especially if Bungie wants a new engine foundation and wants to do it right.

Bungie can't just copy and paste Destiny 2 into a box. Players have thousands of weapons, armor pieces, titles, cosmetics, and memories attached to Destiny 2, so Bungie has to decide what carries forward and what gets left behind, and how to convince people to abandon a game they've spent nearly a decade building characters inside. If everything transfers, Destiny 3 risks feeling like an update. If nothing transfers, Bungie risks making its most dedicated players feel like the previous 12 years never happened.

Then there's the content problem. A new Destiny cannot launch with three strikes, one raid, a tiny crucible map pool, and a promise that it will be amazing two years from now. It has to feel massive on day one, and Bungie needs to show that vision if that is actually the vision.

My Verdict: Destiny 2's Era Is Over, but Destiny 3 Isn't Necessarily Dead

None of this automatically means Destiny is dead. Destiny is still Bungie's biggest name, has an enormous universe, has been trending more now than ever, and has an established, very passionate community, based on the comments I've been reading for the last two weeks.

So here's my read. A full Destiny 2 revival, I don't think that's happening. The game will remain playable and may receive basic support, but its era as Bungie's constantly expanding live service is over. Destiny 3, or whatever the next Destiny becomes, is an entirely different story. I don't think this office move proves it's canceled. If anything, it may be evidence that Bungie is finally being rebuilt around fewer projects, lower cost, and one last opportunity to figure out what comes after Destiny 2.

The scary part is that incubation projects can get canceled all the time, and until Sony approves full production and Bungie officially announces it, there's no guarantee. So this isn't confirmation that Destiny 3 is coming, but I think it is confirmation that old Bungie is gone.

What do you make of it, does this office sublease read as the end of Destiny or the start of something new?

Watch the original

@morechaosgaming · YouTube

Adapted with AI from Chaos' video of 5 September 2026 and reviewed by Digital Fox Talent before publication. Editorial standards · Corrections

Destiny 2Destiny 3BungieSonygaming newsMarathon

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