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Resident Evil Requiem's Story DLC Reportedly Pushed Back Until After Code: Veronica Remake

An insider says Capcom is planning ambitious, full-length story content for Requiem, but it may not arrive until well into 2027.

WesNemo (AI-assisted)16 July 2026 · Editor: Digital Fox Talent Editorial Team 1,180 words · 5 min read

Resident Evil Requiem's story DLC just got a major update, and it changes the whole timeline for when we might actually play it. According to insider Dusk Golem, Capcom is reportedly planning story expansion content that is far bigger and more ambitious than a lot of people expected, but the twist is that it likely will not arrive until after the Resident Evil Code: Veronica remake.

According to Dusk Golem, Capcom is investing in a more lengthy story DLC for the future of Resident Evil, comparing its scale to Separate Ways from the Resident Evil 4 remake and Shadow of Rose from Resident Evil Village. That is the level of ambition being described here, not a small bonus mode, even though Requiem already got a free shadow dropped mini game centered on Leon, which I thought was pretty solid, even if I still wanted a Mercenaries mode. What is being described now is a full side story with weight and depth behind it, and that approach reportedly applies to both Requiem and future Resident Evil titles, meaning this is not a one time thing but a new pattern for how Capcom plans to support these games going forward.

Why Resident Evil Requiem's Success Changes Capcom's Plans

Resident Evil Requiem launched on February 27th, 2026 and took off in a way I honestly did not expect. It became the fastest selling Resident Evil game in the history of the series, moving around 5 million copies in 5 days, about 6 million after 3 weeks, and over 7 million after more than 2 months, beating out the Resident Evil 4 remake, Village, and everything else in the franchise. A game performing at that level changes how Capcom looks at it. They are probably looking at Requiem and thinking this thing is still a cash cow, and I think that success is a big part of this whole DLC situation.

Dusk Golem also pointed out that Capcom has struggled with side games in the RE Engine era, citing Revelations and the Chronicles games as projects that have been tricky to make work in this newer engine. Instead of chasing more of those separate side stories, Capcom is reportedly planning to use these longer story DLCs as a replacement, letting them spin new stories off the main game without separating them into their own release that could underperform or flop.

The Requiem DLC Is Reportedly Responding Directly to Fan Feedback

The Resident Evil Requiem DLC is described as very ambitious and directly responding to feedback from Requiem itself, and that fan feedback is part of why it is reportedly being pushed back, likely to give the team more time to develop it and make sure it delivers what people actually want. Capcom could release a smaller chapter for a good price and plenty of people, myself included, would probably buy it, but it sounds like that is not the route they are taking.

The reason for the delay comes down to where Capcom's focus is right now. According to Dusk Golem, the team is currently "all hands on deck for the Code: Veronica remake." They are reportedly aiming to finish Veronica by the first quarter of 2027, though it could slip to the second quarter if they need extra development time. Right now, Veronica is the top priority at Capcom, and I am fine with that. It feels like we just got Requiem, and now we are getting Veronica next year, with new story DLC likely coming after that.

Dusk Golem Says There Is No Grand Masterplan Behind It All

One other detail from the leak is that Dusk Golem said Capcom does not have a grand masterplan pulling the strings behind all of this. They are reportedly looking at what releases and being responsive to fan feedback rather than scripting everything out years in advance. He credited that responsiveness for what he calls Resident Evil's "third golden age," and said Requiem blew up way bigger than anyone expected, while the Veronica remake is already tracking to be the fastest wishlisted Resident Evil game in history.

Dusk Golem also tied this pattern back to Resident Evil 4 and Resident Evil 7, saying both of those games came out of Capcom responding to the state of the franchise at that specific time. I have argued before that the Code: Veronica remake and Zero remakes are set to tie into Requiem's story in some way, and based on this, that connection sounds more and more likely, with Veronica potentially having lasting effects on the Requiem DLC, and that in turn possibly tying back to Resident Evil 0.

My Take: I Would Rather Wait for Something as Ambitious as Separate Ways

My take on this is that I actually like the direction. Separate Ways is one of the best pieces of Resident Evil DLC ever made in my opinion, taking a great game and making it even better with story content that felt worth the money. If Capcom is telling me the Requiem expansion could be built on that same standard, I am on board. I would much rather wait longer for something ambitious than get a rushed add on that everyone forgets about within six or seven months.

I also think Capcom looking at a game's release, reading the feedback, and then building something new around it is exactly what you want to see from a developer and publisher. Capcom doing that so effectively tells me they get it and they double down on what works, which is part of why they have been performing so well lately.

Why the October 2026 Release Window I Predicted Is Now Off the Table

I had predicted the story DLC would land sometime around October 2026, but this leak from Dusk Golem pretty much kills that idea. If the DLC is indeed releasing after the Code: Veronica remake, and Veronica is targeting an early 2027 release, that October 2026 window is completely off the table, and we are looking at a much longer wait than I expected. If Veronica lands in Q1 2027 and the Requiem DLC follows in Q2, that staggered release schedule is perfectly fine with me.

That said, I do have some concerns about releasing the DLC after Veronica. Requiem fans have been waiting to see where the story goes and whether characters like Chris or Ada Wong will show up, and now they may have to wait until late 2027 or beyond. With the game selling as well as it has, you would think Capcom would want to strike while the momentum is high, but instead it sounds like they are letting that momentum cool before circling back to it.

It is undeniable that releasing the DLC after Veronica means the hype could die down and sales might not be as strong as if it released this year, which could risk an all time sales record for the expansion. My only real concern is that Capcom might see softer numbers and adjust its approach going forward, unless the DLC turns out to be as expansive as what is being described. If we get something in the 5 to 9 hour range for this story content, I think it could stand on its own regardless of timing.

When the Requiem DLC Could Realistically Arrive

Right now Capcom is reportedly targeting the Veronica remake for Q1 2027, with a real possibility of it slipping to Q2, and the Requiem DLC coming after that. Doing the simple math, I would say realistically we are looking at Q2 of 2027 at the absolute earliest, and possibly the back half of 2027. The only way it stretches into the back half is if this expansion turns out to be significant enough to feel like a contained experience on its own.

None of this is officially confirmed. Dusk Golem does not know Capcom's actual marketing plans, and a lot of this is speculation based on insider reporting. Plans can change, and they change consistently, so it remains to be seen exactly what happens. Still, it does sound like Capcom is planning something ambitious for this DLC, and I am looking forward to seeing what that turns out to be.

Would you rather get the Requiem story DLC sooner in a smaller form, or wait longer for something built on the scale of Separate Ways?

Watch the original

@wesnemo · YouTube

Adapted with AI from WesNemo's video of 15 July 2026 and reviewed by Digital Fox Talent before publication. Editorial standards · Corrections

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