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Every Call of Duty Game Ranked Worst to Best: Black Ops 7 Hits Rock Bottom, Black Ops 2 Still Reigns Supreme

I'm ranking all 19 Call of Duty games from worst to best, from Black Ops 7's messy launch all the way up to the game I still think is arguably the best complete package the series has ever produced.

Chaos Gaming (AI-assisted)3 September 2026 · Editor: Digital Fox Talent Editorial Team 2,450 words · 11 min read

I'm the self proclaimed Call of Duty historian, and nobody can take that title away from me no matter how much of one I become. Every few years I get nostalgic for the old days and rerank the entire series, and that's what I'm doing now with all 19 Call of Duty games, from COD 4 through Black Ops 7. I'm primarily a multiplayer guy, with campaign second, so that preference shapes the list, but I tried to consider each game's full package rather than just multiplayer alone.

19. Black Ops 7: one slap in the face after another

This might be a hot take because I know some people like certain aspects of the game, and I'll admit I like some parts of it too. The Black Ops Classic mode was some of the most fun I've had with a Call of Duty game in years. But overall I can't rank this game higher than anything else because it has been one slap in the face after another, both in terms of ongoing support and the game itself.

The always online campaign, the obvious generative AI, a campaign that I felt straight up wasn't good, underwhelming zombies, and a complete mess of a multiplayer mode all stack up here. On top of that there was all the drama with the open matchmaking that really wasn't open, and the classic matchmaking option that just made everything worse.

Mix all of that together and you get a game I cannot rank higher than anything else in this series, just on principle. To me, this is as bad as Call of Duty has ever gotten.

18. Vanguard: throwing anything at the door and expecting us to pay for it

Vanguard gave us an underwhelming campaign, what I'd call a giant pile of garbage for zombies, and a total mess of a multiplayer that barely worked on day one and is still pretty buggy to this day, as far as I know. I don't like this game or anything it represents. This was the point where Call of Duty was throwing anything at the door and expecting us to pay for it.

Ten attachments in the gunsmith, a bugged up launch paired with a fully functional cosmetic shop, combat pacing that didn't actually do anything, and a total disregard for historical accuracy in a World War II game. I despise this game the more I think about it.

I feel bad for Sledgehammer here because they obviously didn't want to make this, but they were forced to rush it out the door to keep the yearly cycle going. It was a waste of development time. We could have gotten something new and awesome, and instead we got what I call a reskinned, worse version of Modern Warfare 2019.

17. Modern Warfare 2 (2022): if not for Vanguard and Black Ops 7, this would be the floor

If any word applies here, it's lucky. Vanguard and Black Ops 7 exist, because otherwise Modern Warfare 2 2022 would have been the obvious pick for the bottom of the barrel. I don't even really want to talk about it. They didn't fix any of the problems Modern Warfare 2019 had, and the campaign was significantly worse than that game's.

The spec ops mode was a joke, and I bet you forgot the game even had spec ops. DMZ was a decent idea, but they left it to rot after launch instead of giving it any real support. I have no idea how you make a sequel that's worse than the previous game in every single way, but they managed it, and the bar was already low.

16. Modern Warfare 2019: a good campaign carrying a damaging legacy

This is probably a hot take too. I thought about giving this a lower spot, or just calling Modern Warfare 2019 and Modern Warfare 2 2022 a tie, but at the end of the day that's cheating, and this one deserves a slightly higher spot because the campaign is really, really good.

The rest of the game, though, I'm less kind to. Unbalanced, slow, obnoxious doors, and the only redeeming quality of the multiplayer was ground war, which was only fun for a match or two at a time. This is the game that introduced problems the franchise still deals with.

It only gets number 16 because the campaign was good and because later games somehow managed to be worse. But if I were ranking games purely on how much damage they did to the series, this would be number one.

15. Black Ops 6: a game that got worse with updates instead of better

I played this game hard when it dropped, but I fell off pretty hard, as did a lot of the community. I think this was the first time in Call of Duty history that a game actually got worse with updates instead of better, and it got to the point where I quit. I was liking the movement, the gunplay, and the maps at first.

Then as time went on, new issues kept getting discovered and weren't fixed, bugs weren't patched, and new problems kept being introduced. On top of that, the obnoxious crossovers completely wrecked the immersion of the game for me. I eventually just set it down and haven't felt the need to pick it back up.

It's a shame, because this game had good framework and was so much fun at first. I think Treyarch dropped the ball here, maybe because they were too focused on finishing Black Ops 7 to properly maintain this community. Whatever the reason, it didn't work, and it damaged the game. If I'd made this list during the first few weeks of Black Ops 6, it would honestly have probably been around number seven or eight.

14. Call of Duty Ghosts: paying extra to make a bad game decent

Ghosts got a lot better with the DLC, but you shouldn't have to pay an extra fifty dollars to make a game decent. There's a reason it caused such a decline in the series' reputation when it came out back in 2013. The campaign was okay, decent even, but the multiplayer was a snoozefest, with gigantic maps clearly not designed for 6v6, lightning fast time to kill, unsatisfying killstreaks, and a reworked perk system that made perks either way too good or completely useless.

The third mode had a couple of neat ideas but was boring and not very replayable. There was also a dog, and UAVs that could apparently be placed on the ground in a box. Ghosts was the most hated game in the series' history at the time it released, and even though it did improve with DLC, you had to pay a ton of extra money to get all of it. I'm super nostalgic for this era of the community, but the game itself wasn't good.

13. Call of Duty World War II: a boring game that's aged a little better

There was a time when this game would have landed in the bottom five of my list. I think part of why it's ranked higher now is that the game itself is better than it used to be, and part of it is that so much bad stuff came out after it. I gave it another try when it hit Game Pass and had more fun than I did back in 2017, but I still didn't feel the need to play more than a few matches.

At the end of the day it's a boring game to me. It's missing a lot of the core Call of Duty features, like a proper perk system and deeper customization, and the maps aren't very good, though not terrible either. Outside of multiplayer I didn't have much reason to play it. The campaign was okay, zombies was terrible, and multiplayer was just okay. The stuff that came after it in the Warzone era was way worse, and that certainly influenced my opinion, but I still think this is a boring game.

12. Black Ops 4: no campaign, but Blackout carried it

I'm still bitter there's no campaign in this game, but it did allow Treyarch to make Blackout, and that's where I spent most of my time that season. Blackout could honestly carry its own entry on this list because it plays like an entirely different game that just happened to be attached to Black Ops 4. Without Blackout, I don't think this game would have cracked the top 15.

I really did not like the multiplayer or the zombies, and I know I'm not alone, because this game died almost immediately after release and the community was loud about disliking everything except Blackout. I don't think the changes made to the formula worked, things like manual healing, razor wire, operator mods, trip mines, and an enemy dog that was nearly impossible to kill.

But Blackout, I won't deny it, was some of the most fun I've ever had with a battle royale. I still wish Activision would just re-release it as a standalone game. I know they're scared it would cannibalize Warzone, but honestly, so be it.

11. Modern Warfare 2 (2009): broken but beloved for the wrong reasons

This is where I know I'll get heat, but I have to be honest about my own thoughts. I don't think Modern Warfare 2 deserves a higher spot than this despite its legacy. This game was broken. The campaign was excellent, better than COD 4 even, but the multiplayer just wasn't, not after World at War and certainly not after Black Ops 1.

Modern Warfare 2's multiplayer was busted, and I know that's part of why we love it, but it was much more about explosives, spawn exploits, and killstreak spam than it was about aiming, positioning, or strategy. That's fine if that's the kind of game you like, and there's no denying it changed everything.

I just don't think it was as fun compared to other games on this list when it comes to gunplay. I think people, myself included in the past, tend to overlook the issues because of its legacy. It plays very differently from other Call of Duty games, I just don't necessarily think it plays better.

10. Infinite Warfare: a great campaign carrying a weak multiplayer

This one's a weird situation. For a lot of Call of Duty games, fun multiplayer makes up for a crappy campaign or a lame third mode. With Infinite Warfare it's the opposite: a phenomenal campaign and excellent zombies made up for a crappy multiplayer. The multiplayer plays like a sloppier version of Black Ops 3 without the personality that game had.

But the campaign is a top three Call of Duty campaign for me, and the zombies mode is fun, cheesy, campy, and addicting. I have no idea why Infinity Ward hasn't been allowed to make a proper zombies mode since, because this was one of my favorite zombies experiences in the entire franchise.

The multiplayer tanked the reputation of this game as a whole, which is a shame because the rest of it is genuinely fantastic. This ranking might be a little shocking, but I think it's fair given what you're actually getting for your money.

9. Black Ops Cold War: a broken launch that Treyarch fixed up

Some people call this the best Call of Duty of the post Warzone era, and I used to agree, though my outlook has shifted a bit. That said, Cold War is still a solid, pretty complete package. On release it was a broken pile of problems, but Treyarch did a great job fixing it up into a much better and enjoyable state.

The multiplayer landed as a nice middle ground between classic Black Ops and the newer Modern Warfare 2019 formula. The campaign was very short but pretty awesome, with some memorable characters and set pieces. Zombies launched broken and underwhelming, but a lot of great free content got added over time, and it's now something of a cult classic in the zombies community.

There are still major problems here, like the score streak system, a lack of really good original maps, and this is around where people started really getting frustrated with how grindy the gunsmith system had become, with tons of useless attachments seemingly there just to pad the grind. But overall, given this game was rushed through development in something like 13 or 14 months, I think Treyarch did the best they could with the circumstances.

8. Modern Warfare 3 (2023): a love letter to Modern Warfare that surprised me

This one will probably shock some of you, because the last time I ranked all the Call of Duty games, it sat in the bottom half. I was super dismissive of this game at launch, and I was justified, it was bad. But if you boot up MW3 today, it's fun, and there's a lot of great content, at least on the multiplayer side.

The campaign still isn't good and the zombies mode is terrible, but the multiplayer is probably the best of the post Warzone era. Sledgehammer did a great job making the best of their situation, turning the game into a giant love letter to the Modern Warfare sub series, both old and new, with throwback guns and remakes of basically every good map from the Modern Warfare series.

Time to kill is pretty long, so gunfights feel engaging, and while the movement isn't my cup of tea, I know a lot of people love the controls and how fast you can play once you put practice into mastering it. I won't rank it any higher than eight because the campaign and zombies are still bad, but the multiplayer picked itself up and I can see why people loved it.

7. Call of Duty 4: the game that started it all

This is the game that started it all, and it holds up extremely well to this day. It has a well written, cinematic campaign that set the tone for the rest of the first person shooter world for years, and multiplayer that transformed things for a generation of players. That's the default thing everyone says about it, and it's true.

It's definitely a stripped down game compared to what came later, but I think it has some of the best maps and tightest design of any Call of Duty game ever released. The 3, 5, 7 killstreak system kept everybody on the same page and stopped things from getting too ridiculous, and the weapons all had a distinct place in the sandbox, even if most were overshadowed by the M16.

I'm ranking it here because there are some obvious oversights and flaws that came with Infinity Ward innovating so much, but ultimately it was really good.

6. World at War: Treyarch's coat of paint that improved on everything

World at War is pretty obviously Treyarch putting a coat of paint over the framework of COD 4, there's no denying that. But it was an incredible coat of paint. It had unmatched atmosphere and style, with a genuinely haunting campaign that didn't pull any punches, and when you finished it you got your first taste of Call of Duty zombies, a wild surprise back when we discovered it in 2008.

The multiplayer is some of the most fun I've ever had with Call of Duty because of how stripped down it is, with a much heavier reliance on rifles and semi automatic weapons because that's what soldiers were actually using at the time. The maps really lean into the feeling of a legitimate World War II battlefield.

I honestly think this game improved on COD 4 in every way, the campaign was better, the multiplayer was better, and we got zombies for the first time. I'm hoping the leaks about a PS5 port turn out to be true, because too many people never got the chance to experience it.

5. Advanced Warfare: a divisive era I still love

I'm ready for the dislikes on this one. I know it's a hot take and I know I'm letting personal bias get in the way here, but I can't help it. Advanced Warfare was fun, it was unique, and I'm so nostalgic for this era of the community, the content creation world was awesome and the competitive scene was epic.

Even people who hated Advanced Warfare, and a lot of people did, have to admit it was a genuinely entertaining time to be around Call of Duty, with everyone tuning in to update videos and watching people play it. The game had flaws: bad gun balance, supply drops that were blatantly trying to exploit players, a campaign story that was complete nonsense, and multiplayer maps that weren't bad but weren't memorable either.

But the game itself was so much fun, so addicting, that a lot of us, myself included, completely ignored those issues and put hundreds of hours and dollars into it. I was very aware of the problems, I just couldn't put the game down, and the community around it made this one of my favorite Call of Duty seasons of all time.

4. Black Ops: my all time favorite

If you know me, you know this is my all time favorite Call of Duty. Black Ops 1 had it all: great campaign, great zombies, great multiplayer, some of the most fun you could ever have with a Call of Duty PVP experience. The maps were great, the art style was great, back when Call of Duty was allowed to have an actual art style. The guns sounded amazing, and even the balance, as crazy as it was, felt great across the board.

No matter where you were fighting or what mode you were in, whether it was party modes, wager matches, or private lobbies against veteran bots, Black Ops 1 was amazing. I'm glad people have access to it now through the PS5 port. It was flawed, of course, that's undeniable, but it was so much fun, and Treyarch clearly cared deeply about this game.

3. Black Ops 3: campaign aside, everything else was awesome

The campaign was rough, but literally everything else about Black Ops 3 was awesome. The multiplayer, the zombies, there was so much content on the disc on day one. I was grinding this multiplayer constantly, and the entire community was camo hunting and racing to be the first in their group to get dark matter.

I'm not going to ignore the problems created by the supply drop system, and I'm not going to pretend the campaign was forgivable, but the multiplayer and zombies are some of the best the series has ever produced, good enough on their own to justify a top three spot. I know the advanced movement era wasn't for everyone, but I think it's telling that even people who hated advanced movement still liked Black Ops 3.

2. Modern Warfare 3 (2011): the best Modern Warfare by a landslide

To me this is the best Modern Warfare game by a landslide. It took all the best ideas from COD 4 and Modern Warfare 2 and smashed them together with a bunch of new ideas. Yes, the animations and models were obviously copy pasted from MW2, but at the end of the day, who cares, the gameplay experience is unmatched across the entire Modern Warfare sub series.

The campaign was awesome, and the multiplayer found that perfect middle ground between the craziness of MW2 and the more tactical, aim based experience of COD 4. Spec ops was also expanded to include way more content, including a survival wave based horde mode you could play for hours without getting bored. Modern Warfare 3 is the best Modern Warfare game, I won't hear otherwise, and the content available on day one was crazy.

1. Black Ops 2: still as good as it gets

No shocker here. As far as I'm concerned, Black Ops 2 is still as good as it gets with Call of Duty. Black Ops 2 did literally everything right: the campaign, the multiplayer, which innovated and found that balance between casual and competitive play, and even zombies, which had a rough start but turned out okay. It's arguably the best complete package the series has ever produced.

I don't even have to say much more, most people already know how good this game was. Some of my best memories are from playing competitively during that era. There's a reason Black Ops 2 on PS5 is completely dominating in a way that outpaces other games coming out now, it's genuinely that good to this day. If Activision isn't taking notes on how much people are loving and buying this game in 2026, I honestly don't know what they're doing. Black Ops 2, best Call of Duty game of all time, easily.

Where would you put these 19 games in your own ranking?

Watch the original

@chaosgaming · YouTube

Adapted with AI from Chaos Gaming's video of 26 August 2026 and reviewed by Digital Fox Talent before publication. Editorial standards · Corrections

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